Brandon Conboy

Multidisciplinary designer crafting bold visuals and intuitive experiences.

Brandon Conboy

Multidisciplinary designer crafting bold visuals and intuitive experiences.

Brandon Conboy

Multidisciplinary designer crafting bold visuals and intuitive experiences.

Blog Image
Blog Image

Trading Card Store App

Feb 10, 2026

15 min read

Overview

Gamer’s Choice

eCommerce Gaming App Design

Role: UX Designer, UI Designer, UX Researcher (Speculative work for Google UX Certification)
Duration: December 2025 – January 2026

I designed a mobile-first eCommerce experience that helps gamers confidently purchase gaming equipment. Especially users who feel overwhelmed by product specs, compatibility, and technical terminology.

The Problem

Many users struggle to choose the right gaming equipment due to:

  • Overwhelming product options

  • Lack of clear technical specifications

  • Difficulty finding trustworthy reviews

  • Poor accessibility filtering

Beginner gamers and gift buyers especially felt unsure about what to purchase and often relied on word-of-mouth instead of reliable product information.

The Goal

Design a simple, intuitive shopping experience that:

  • Reduces decision fatigue

  • Surfaces trusted reviews and video content early

  • Supports accessibility needs

  • Helps users confidently complete checkout within a few steps

Research

Design a simple, intuitive shopping experience that:

  • Reduces decision fatigue

  • Surfaces trusted reviews and video content early

  • Supports accessibility needs

  • Helps users confidently complete checkout within a few steps

User interviews

I conducted 5 moderated usability interviews with participants in Seattle and Portland.

Participants were asked to:

  • Find an Xbox controller

  • Review product details

  • Complete checkout to confirmation

Key insights

Through user testing and feedback:

  • Users wanted clearer technical specs

  • Filtering options were limited

  • Video reviews were preferred over long text

  • Persistent navigation was important

  • Accessibility-focused products were difficult to find

Persona

Kevin - Competitive Gamer

Kevin replaces his controller every 6–12 months due to stick drift. He wants durable equipment and fast access to reliable reviews.



Maria - Parent Shopping for Accessibility

Maria needs a controller that supports her daughter’s motor function challenges. She struggles to find accessibility-focused devices quickly

Opportunities for improvement included:

  • Save-to-cart / favorites

  • Smart search functionality

  • After-purchase reassurance


User Journey

These personas influenced prioritizing:

  1. Discover a product within 4–6 actions

  2. Compare specs and reviews easily

  3. Move through checkout without friction

  4. Feel confident in their purchase

Opportunities for improvement included:

  • Save-to-cart / favorites

  • Smart search functionality

  • After-purchase reassurance


Design process

Wireframes

Paper wireframes focused on broad product exploration and flexible navigation.

Digital wireframes introduced:

  • Smart search (voice, image, suggestions)

  • Featured video reviews

  • Suggested products for beginners

  • Clear category structure

The goal was to reduce friction while supporting discovery.


Usability testing

Two rounds of testing led to key improvements:

Before Testing:

  • Small icons

  • Limited filtering

  • Crowded layouts

After Testing:

  • Larger touch targets

  • Expanded filtering categories

  • Persistent bottom navigation 

  • Improved spacing for clarity

Users responded positively to video content and simplified layouts.


High-fidelity design

The final prototype includes:

  • Clear search functionality

  • Accessibility category placement

  • Persistent bottom navigation (Visible in prototype)

  • Prominent “Place Order” hierarchy

The interface focuses on confidence, clarity, and ease of use.


Accessibility

Accessibility was prioritized throughout the design:

  • Buttons sized for touch accuracy

  • Minimum 16pt body text

  • WCAG AAA color contrast standards

  • Clear layout hierarchy

Accessibility was not treated as an add-on, but as a foundational design principle.

Impact

All participants were able to:

  • Locate desired products

  • Complete checkout successfully

  • Discover new products categories

  • Navigate with fewer clicks

Users especially appreciated:

  • Video reviews

  • Expanded filtering

  • Clear controller specs

What i learned

Core findings included:

  • Many users rely on marketing over technical understanding.

  • Too many visual elements increase decision fatigue.

  • Accessibility visibility builds trust.

  • Iteration improves clarity more than adding features.

Next steps

Key improvements moving forward:

  • Refine micro-interactions

  • Add subtle animation for guidance

  • Expand accessibility education content

  • Introduce post-purchase comparison tools

    Click here to see my Prototype

LET'S WORK
TOGETHER

LET'S WORK
TOGETHER

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